Online Learning Update

November 2, 2020

Simulations and gaming prepare students for real world

Filed under: Online Learning News — Ray Schroeder @ 12:02 am

Maurits Van Rooijen, University World News

The simple truth is that more than 95% of students in tertiary education are focused on a professional career and they (if not their sponsors, parents and taxpayers) tend to measure success primarily in terms of employment.  Though it would be unreasonable to assume that well-designed games offer the ultimate solution, there is now a wealth of evidence that diagnostic games can be effective in guiding individuals at any stage in life, in helping to clarify their learning and professional preferences.

https://www.universityworldnews.com/post.php?story=20201014062337394

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