By Dian Schaffhauser10/12/17
When the New York Times Magazine launched its free virtual reality app, “The Displaced,” which could be viewed on a smartphone inserted into a low-cost cardboard headset, it opened possibilities for educators on bringing immersive experiences to their students. Less than a year later Digital Promise Global teamed up with Oculus VR for Good, a unit within Facebook’s VR headset division, to provide 360-degree production equipment to American high schools for helping students produce their own videos on topics that mattered to them.
October 20, 2017
Online Guide Helps Students Learn How to Create Immersive Media
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