By Sri Ravipati, Campus Technology
The University of California, San Diego (UCSD) last month opened the doors to its Virtual Reality (VR) Lab, a new facility for undergraduate students to develop content for virtual environments. The space looks like “a cross between a classroom and a tech pavilion at the annual Consumer Electronics Show in Las Vegas,” according to a university prepared statement, with “25 standalone systems combining an Oculus Rift head-mounted display, two controllers for navigating inside VR environments, a computer workstation equipped with a high-end graphics card, various peripherals and a custom-made breakout box for plugging in and unplugging cables.” In addition, the lab has several 360-degree cameras, hand-tracking devices from Leap Motion and an HTC Vive VR system” that were previously purchased using a $20,000 grant from a campus-wide program.
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