Educational Technology

October 6, 2011

Kinect Project Merges Real and Virtual Worlds

Filed under: Educational Technology — admin @ 12:35 am

by Nic Fleming, Technology Review

Microsoft’s Kinect Xbox controller, which lets gamers control on-screen action with their body movements, has been adapted in hundreds of interesting, useful, and occasionally bizarre ways since its release in November 2010. It’s been used for robotic vision and automated home lighting. It’s helped wheelchair users with their shopping. Yet these uses could look like child’s play compared to the new 3-D modeling capabilities Microsoft has developed for the Kinect. KinectFusion, a research project that lets users generate high-quality 3-D models in real time using a standard $100 Kinect, was the star of the show at Microsoft Research’s 20th anniversary event held this week at its European headquarters in Cambridge, U.K. KinectFusion also includes a realistic physics engine that allows scanned objects to be manipulated in realistic ways.

http://www.technologyreview.com/computing/38731/?p1=A3

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