Educational Technology

October 19, 2017

Support, PD Keys to Successful Classroom Tech Deployments

Filed under: Educational Technology — admin @ 12:37 am

By Joshua Bolkan, Campus Technology
Time, planning and support from schools and districts and ongoing professional development are key to getting the most of new technologies and tools introduced to the classroom, according to a new report from the Foundation for Blended and Online Learning (FBOL). The report is based on surveys of nearly 700 educators from public schools, charter schools, private schools and alternative education programs, as well as from school and classroom observations by the authors and in-depth interviews with 11 different educators.

https://thejournal.com/articles/2017/10/11/support-pd-keys-to-successful-classroom-tech-deployments.aspx

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Innovation is key at new workforce centers

Filed under: Educational Technology — admin @ 12:36 am

BY ELLIE ASHFORD, CC Daily
The newly renovated Applied Technology and Trades Center at Aims Community College in Colorado integrates learning into the actual walls of the building.The architects created a cut-away design so wiring, plumbing and mechanical systems inside the walls are visible behind glass. Part of the ceiling is open, too. Signage throughout the building explains the various components. “We were looking to provide a space that acted as an instructional tool itself,” said Aims President Leah Bornstein, who also serves on the American Association of Community Colleges’ board of directors.

http://www.ccdaily.com/2017/10/innovation-key-new-workforce-centers/

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5 MUST HAVE CLASSROOM MANAGEMENT APPS, TOOLS, AND RESOURCES

Filed under: Educational Technology — admin @ 12:30 am

by Matthew Lynch, tech Edvocate
For most teachers, classroom management is one of the biggest challenges. Managing twenty-six young people with a variety of interests, skill levels, and behaviors is no easy task. Luckily, edtech can help. Use these five classroom management apps, tools, and resources to minimize classroom management issues and maximize instructional time.

http://www.thetechedvocate.org/5-must-classroom-management-apps-tools-resources/

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October 18, 2017

ISTE issues Digital Citizenship Week challenge

Filed under: Educational Technology — admin @ 12:36 am

BY eSchool News
Use new ISTE resources to explore what it means to be a good citizen in a digital world.  The International Society for Technology in Education (ISTE) will leverage Digital Citizenship Week (Oct. 16-20) to raise awareness of the importance of teaching digital citizenship to students of all ages. ISTE challenges students, educators and parents to take time each day during Digital Citizenship Week to explore what it means to be good citizens in a digital world. “The need to teach digital citizenship skills has never been greater. These skills include concepts like how to use tech to organize around good causes, how to respectfully disagree online, and how to distinguish between true and false information. As our interactions with friends, community members and government leaders become increasingly mediated by technology, we must model and teach the behaviors we hope to see in our next generation of digital leaders,” said ISTE CEO Richard Culatta.

https://www.eschoolnews.com/2017/10/16/iste-digital-citizenship-week/

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7 MUST-HAVE PROBLEM BASED LEARNING APPS, TOOLS AND RESOURCES

Filed under: Educational Technology — admin @ 12:35 am

by Matthew Lynch, tech Edvocate

Problem Based Learning (PBL) can radically change student learning. Rather than stuff students full of facts or material to memorize, problem based learning encourages students to solve problems independently (or in groups) to find solutions. Additionally, problem based learning is student-centered, which is where all of education is headed. Therefore, teachers must make efforts to provide students with problem based learning activities. To grow your collection of PBL resources, here are seven must-have apps and tools.

http://www.thetechedvocate.org/7-must-problem-based-learning-apps-tools-resources/

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ARE VIRTUAL SCHOOLS GOOD FOR KIDS?

Filed under: Educational Technology — admin @ 12:29 am

by Mattew Lynch, tech Edvocate

Some students learn better if they work with their hands while other students learn better by reading. The invention of the computer has now allowed students to learn through technology and students are engaged like never before. This different way of learning may be incredibly beneficial to some people who thrive on technology. This relatively new invention has given millions of students the opportunity to have access to seemingly endless information. This incredible opportunity has opened up doors that were previously closed or otherwise inaccessible.

http://www.thetechedvocate.org/virtual-schools-good-kids/

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October 17, 2017

Google Pledges $1 Billion to Improve Education Levels Worldwide

Filed under: Educational Technology — admin @ 12:40 am

by Associated Press

Google says over the next five years it will spend $1 billion on nonprofit organizations helping to raise education levels around the world and commit its employees to a million hours of volunteer work doing the same. CEO Sundar Pichai announced the goal Thursday morning in Pittsburgh, the city where he arrived in the U.S. from India 24 years ago. Pichai also unveiled a program called “Grow with Google” aimed at training Americans how to get jobs or grow their businesses. The program aims to outfit people with computer and entrepreneurial skills.

https://www.inc.com/associated-press/google-sundar-pichai-1-billion-nonprofit-organizations-boost-education-grow-with-google.html

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Apple co-founder Steve Wozniak launches ‘Woz U’ tech school

Filed under: Educational Technology — admin @ 12:35 am

by Luke Stangel, San Jose Business Journal

Apple cofounder Steve Wozniak this week launched Woz U, an online, tech-focused education program owned by a private, for-profit school based in Texas. Woz U offers just two online programs today, an 8-month computer programming track and a 6-month computer support specialist track. The school promises to eventually add programs in data science, mobile app development and cybersecurity, and add physical campuses in 30 cities. Scottsdale, Ariz.-based Woz U is “inspired by Steve Wozniak,” according to the school’s website.

https://www.bizjournals.com/sanjose/news/2017/10/13/apple-steve-wozniak-launches-woz-u-tech-school.html

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Celebrate Digital Citizenship Week this week!

Filed under: Educational Technology — admin @ 12:30 am

BY ERIN WILKEY OH, eSchool News
Join Common Sense Education for Digital Citizenship Week 2017 and help empower the next generation to make safe, smart, and ethical decisions online.  Internet safety, online communication, digital footprint, strategic searching, copyright and fair use–these days, “tech skills” encompass so much more than simply learning to type and download files. Across all content areas and grade levels, teachers are now addressing the digital citizenship skills kids need to be safe and responsible online.

https://www.eschoolnews.com/2017/10/16/digital-citizenship-week/

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October 16, 2017

MIT Moves Beyond the MOOC to Court Companies, Professional Learners

Filed under: Educational Technology — admin @ 12:38 am

By Sydney Johnson, EdSurge

There are few key differences between MIT Professional Education’s new and existing online offerings. For starters, Digital Plus will not be “open enrollment,” meaning the courses will only be available to paying companies or organizations. Piloto says that’s meant to enable each course to be capped at 50 students—a sharp scale back from the more MOOC-like courses, which can enroll as many as 1,500 students at a time. Capping each class allows Digital Plus courses to provide a tighter, more focused learning experience, Piloto says. Digital Plus courses—which are taught by MIT lecturers—will focus on project- and team-based exercises, along with a combination of videos, reading materials, and group work. Those elements of the curriculum may take place online, in-person via video, physically on the MIT campus, or at a company site.

https://www.edsurge.com/news/2017-10-13-mit-moves-beyond-the-mooc-to-court-companies-professional-learners

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More NC students stay home to go to class. But they’re in low-performing schools

Filed under: Educational Technology — admin @ 12:34 am

By Lynn Bonner and David Raynor, News Observer

Online charter schools came to North Carolina under a cloud that still lingers two years after they began enrolling students. K12, Inc. and Connections Academy were approved in 2015 as critics of online education pounded on reports of poor student performance in other states. The Tennessee education commissioner had tried to boot K12, Inc. out of his state. In 2014, a virtual school in Pennsylvania decided not to renew its management contract with the company. In North Carolina, the State Board of Education approved the schools reluctantly, and only after the state legislature passed a law requiring the state to allow four-year pilot programs for two companies.

http://www.newsobserver.com/news/local/education/article178438251.html

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4 Useful Applications Of Mind Mapping In Business

Filed under: Educational Technology — admin @ 12:30 am

by Sandhya Lakhanpal, eLearning Industry

The concept of graphic organizers and thinking maps is all too familiar in the field of education. From outlining an expository text to storyboarding a narrative one, concept maps or mind maps are a commonly used tool in K-12. This tool is equally beneficial in the business world, especially in the arena of Instructional Design. This article gives a glimpse of the wealth that this magnificent tool brings to the field of Instructional Design. Before we delve into the uses, let’s construct a working definition. A mind map is a graphic representation of thoughts, ideas, concepts and notes. As the old adage goes, “a picture is worth a thousand words”. A mind map provides a visual structure depicting the linear, or non-linear, relationships among concepts or ideas.

https://elearningindustry.com/mind-mapping-in-business-4-useful-applications

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October 15, 2017

Best Practices for Cybersecurity Are Simple and Keep Users in Mind

Filed under: Educational Technology — admin @ 12:40 am

by Nicci Fagan, Campus Technology
Nicci is the director of Central and Eastern U.S. higher education sales for CDW•G.
As students, faculty and staff settle into the routines of a new semester, it’s the perfect time for a refresher on cybersecurity. Perhaps this is why October is designated National Cybersecurity Awareness Month. CIOs and CISOs have an opportunity to educate users on the basics of good cyberhygiene before they develop bad habits. The Department of Homeland Security recently released its themes for October, from basic online safety to cybersecurity careers. Each week, DHS and its partners will release resources relating to each theme that IT staff can incorporate into cybersecurity education and training.

https://edtechmagazine.com/higher/article/2017/10/best-practices-cybersecurity-are-simple-and-keep-users-mind

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Immersive Learning, VR, AR, MR

Filed under: Educational Technology — admin @ 12:35 am

BY CRAIG WEISS, Craig Weiss Blog

I believe that at some point e-learning will intersect with immersive learning. By 2020. My earlier statements of 85% of training and L&D (corporate) by 2020 being e-learning with the 15% being F2F needs an update. 85% online. 10% immersive. 5% Instructor F2F. Two entities for the future of learning. One is already in play, e-Learning. The other is on its way, I-Learning (Immersive learning). But whereas content/courses are commodities today in e-learning, it can’t be when it comes to immersive learning. Third party vendors and custom course/content shops will have to see this and commit to it. Consumers (buyers) will have to ensure it.

https://elearninfo247.com/2016/12/18/immersive-learning-vr-ar-mr/

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10 Habits of Tech-Savvy Parents

Filed under: Educational Technology — admin @ 12:30 am

BY MATTHEW LYNCH, Tech Edvocate

As parents, we all have different approaches to technology. But whatever your personal attitude may be, there’s no escaping the reality that our children are immersed digital media. As with anything else, knowledge and monitoring of our children’s use of technology are critical. So, what are the habits of tech-savvy parents? Here are a few.

http://www.thetechedvocate.org/10-habits-tech-savvy-parents/

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October 14, 2017

Faced with Skills Gap, Employers Partner with Community Colleges

Filed under: Educational Technology — admin @ 12:39 am

By Barnes&Noble College

In repeated surveys, today’s generation of students claim that they value the college experience, the opportunity to learn and the social interaction — but they also regard their college years as an investment. The Value of College report, conducted last year by MONEY and Barnes & Noble College, revealed that 90 percent of students considered the role of “preparing for a fulfilling career” as a valuable benefit of a college education. That gap between high expectations and the hard reality of a student unprepared for the world of work has spurred the development of both institutional programs and public policies to increase college readiness and create a more highly skilled and qualified competitive workforce.

http://www.educationdive.com/news/faced-with-skills-gap-employers-partner-with-community-colleges/506482/

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Facebook Finally Unveiled a Standalone VR Headset, And It’s Just $199

Filed under: Educational Technology — admin @ 12:35 am

by Futurism

Facebook founder and CEO Mark Zuckerburg unveiled the Oculus Go today, at the Oculus Connect 4 keynote event. This low-cost, standalone VR headset will be available early next year, potentially introducing VR to a wider market. At the Oculus Connect 4 keynote, happening now in San Jose, Facebook CEO and founder Mark Zuckerburg just unveiled a device that could make virtual reality (VR) technologies more accessible. Introducing the Oculus Go: a standalone VR headset that won’t cost you an arm and a leg. At only $199, Zuckerberg called it “the most accessible VR headset yet.”

https://futurism.com/facebook-is-offering-an-affordable-vr-experience-with-the-oculus-go/

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6 Big Data and ML Takeaways from Strata 2017

Filed under: Educational Technology — admin @ 12:30 am

By Joel Hans, RT Insights
The recent Strata Data Conference offered a look at the future of AI, big data, data science, machine learning, stream processing and more. The Strata Data Conference, held at the end of last month in New York, pledged to bring together the leading minds, and most promising new ideas, in big data. Between AI, big data, data science, machine learning (ML), stream processing, and more, it was a sophisticated, productive, and ultimately fascinating look at the future of this fast-growing industry. A few ideas and innovations percolated into the conversations held during and just after the event.

https://www.rtinsights.com/6-big-data-and-ml-takeaways-from-strata-2017/

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October 13, 2017

These 3 game-based components can increase student achievement-here’s how

Filed under: Educational Technology — admin @ 12:40 am

BY ANDRÉ THOMAS, eSchool News
What can gaming components of mastery, motivation and merit teach educators about successful student learning? Remember the days of Oregon Trail? How about Where in the World is Carmen Sandiego? While learning games have been around for decades, technological advancements are creating an entirely more modern gaming experience—one where quality mirrors the digital literacy expectations of today’s student, one that entices the student to play and play again, and one that aligns a game’s outcomes with the goals of the course. Every game teaches the player something, from the very basics of how to play the game to achieving the game’s objectives, whether it be killing zombies or winning races. As Eli Neiburger points out in the paper “The Deeper Game of Pokémon, or, How the World’s Biggest RPG Inadvertently Teaches 21st Century Kids Everything They Need to Know,” entertainment games are proven to teach very complex skills and knowledge.

https://www.eschoolnews.com/2017/10/09/game-based-learning-achievement/

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5 tips for better makerspaces

Filed under: Educational Technology — admin @ 12:35 am

BY MERIS STANSBURY, eSchool News

A successful school makerspace needs an enthusiastic maker community, school-wide participation, and staff support. Challenge-based learning projects in the makerspace have many benefits for students, and can engage and get them excited about new projects. In “Challenge-Based Learning in the School Library Makerspace,” Diana Rendina, media specialist and writer for Tampa Preparatory School, Tampa, FL, presented tips for design challenges and shared experiences from working in the makerspace during her time at Stewart Middle Magnet School in Tampa, FL.

5 tips for better makerspaces

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VR and AR Headsets to See 50% Growth Every Year Through 2021

Filed under: Educational Technology — admin @ 12:30 am

By Joshua Bolkan, THE Journal

Global shipments of augmented reality and virtual reality headsets will hit 13.7 million units this year as they ride a compound annual growth rate (CAGR) of 56.1 percent on their way to 81.2 million shipments in 2021, according to a new forecast from International Data Corp. (IDC). VR headsets will account for 90 percent of those sales, and AR will account for the rest until 2019, with AR headsets experiencing exponential growth in the final two years of the forecast to capture a quarter of the market in 2021.

https://thejournal.com/articles/2017/10/02/report-vr-and-ar-headsets-to-see-50-percent-growth-every-year-through-2021.aspx

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