Online Learning Update

May 15, 2020

Online Learning Minute: The Role of Game-Based Learning and Gamification

Filed under: Online Learning News — Ray Schroeder @ 12:04 am

Brian Runo, Market Space

On this special episode of the MarketScale Online Learning Minute with Brian Runo, Lenovo Director, Global Education Solutions Rich Henderson outlined the high points of gamification and game-based learning in today’s educational landscape – and how those concepts have driven tremendous results.

https://marketscale.com/industries/education-technology/virtual-reality-classroom-technology-lenovo/

Share on Facebook

No Comments

No comments yet.

RSS feed for comments on this post.

Sorry, the comment form is closed at this time.

Powered by WordPress