Online Learning Update

August 24, 2015

Achieving Student Success Through Gamification

Filed under: Online Learning News — Ray Schroeder @ 12:08 am

By David Raths, Campus Technology

To improve retention and outcomes for Pell grant students, Ball State University developed a mobile app that uses gamification to incentivize positive activity outside the classroom. The result, Ball State Achievements, is a mobile app designed to improve retention and outcomes for Pell grant students by gamifying positive activity outside the classroom — providing a gentle nudge for students to take advantage of the opportunities already provided on campus.

http://campustechnology.com/articles/2015/08/19/achieving-student-success-through-non-academic-means.aspx

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