Educational Technology

August 29, 2017

VR is great, but here’s why hands-on learning can’t disappear

Filed under: Educational Technology — admin @ 12:36 am

BY LADISLAS DE TOLDI, eSchool Nes
Physically engaging with tangible toys is the best way to take a lesson that is taught on a computer screen and apply it to everyday skills. With 80 percent of teachers reporting that they support the use of technology in the classroom, it is important to integrate tools that best fit with a child’s learning abilities, as well as school curriculum. Just this spring, a tech trend spun through the nation and it seemed as though almost every elementary school child was holding a fidget spinner. It was reported that the momentum of these small, ball-bearing devices provide a pleasing sensory experience, and therefore help hold the attention of those with ADHD or Autism.

https://www.eschoolnews.com/2017/08/21/vr-tangible-physical-toys/

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