by Lewiston Tribune, Idaho
“This isn’t about debating the legislation that passed, but it’s not about the minutia either. Your role is to think bigger and set policy,” facilitator Lauren Rhim told the group. “We’re talking about revolutionary transformation, versus evolutionary tinkering. … We need to step back and think completely differently about technology in the classroom.” Lisa Dawley and Chris Haskell with Boise State University’s Department of Educational Technology offered a glimpse at just how different the future of education might be. They discussed their 3D GameLab platform, which allows teachers to design a “quest-based curriculum” that mimics online games like “World of Warcraft,” or social media like Facebook. Rather than tests and due dates, they said, the games let students choose the activities that interest them. They earn “experience points” for completing various quests, which in turn are tied to the formal curriculum and teach students about a given subject. Grades are based on the number of experience points they earn.
http://www.tmcnet.com/usubmit/2011/06/14/5571390.htm
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