Educational Technology

March 20, 2017

Texas A&M Brings Gaming to Art History

Filed under: Educational Technology — admin @ 12:40 am

By Sri Ravipati, Campus Technology

Texas A&M University has teamed up with game-based learning company Triseum to introduce gaming into art history survey courses, in an effort to help students better understand the world in which works of art were created. Through a three-year agreement announced Friday, the university will integrate the company’s ARTé: Mecenas, an immersive art history video game that transports students to the Italian Renaissance of the 15th and 16th centuries. They can experience the political, social and economic factors of that time period through taking on the role of a merchant or banker within the Medici family. For example, students are tasked with balancing relationships between stakeholders in that time period (merchant factions, the Catholic Church, etc.) to build and maintain a financial empire.

https://campustechnology.com/articles/2017/03/10/texas-a-m-brings-gaming-to-art-history.aspx

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