Educational Technology

December 28, 2016

Seventh-grader’s winning video game design opens educational doors

Filed under: Educational Technology — admin @ 12:35 am


Ronan Boyarski, a student at Grymes Middle School, plays the Hungry Black Hole. Boyarski poured his passion of coding into the design of the game, which won the Middle School Open Platform category of the 2016 National STEM Video Game Challenge. Ronan recently became the seventh-grader the winner of the 2016 National STEM Video Game Challenge, in the Middle School Open Platform category. His game, “Hungry Black Hole,” uses the W, A, S and D keys on a keyboard to move two stars simultaneously to a black hole in space. Each level (10 levels total) holds new obstacles: walls, quasars and astronomical objects that surround black holes. His knack for advanced coding has put his work on mobile devices in addition to computers. Over the summer, Ronan created a reference app for taekwondo students called “iKwonDo.”

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