Educational Technology Ray Schroeder, editor, OTEL - University of Illinois at Springfield |
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News, Techniques and Theories of Effective Use of Technology in Education
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Sunday, May 18, 2003
Adding It Up with Elementary Math Programs - Nancy Tassler, techLearning
Two adventure-themed programs plus one smart toy equal three interactive math tools for the K-6 crowd. Computer math programs have long helped students refine their computation skills in a low-risk environment offering feedback and automatic assessment. The latest titles continue that tradition, blending stimulating graphics and gaming features while also meeting today's increasing demands for demonstrated math achievement. The first two in our lineup — Sunburst's Math Essentials and Mia's Math Adventure from Kutoka — challenge and motivate kids within engaging story contexts where they practice core skills in addition, subtraction, decimals, and more. LeapFrog SchoolHouse's Turbo Twist Math, the third product included here, reinforces quick thinking and ready mathematical responses using a fun, tactile handheld device and its companion cartridges to deliver a generous supply of practice problems.
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